OpenMW
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#include "npc.hpp"
#include <memory>
#include <components/misc/rng.hpp>
#include <components/esm/loadmgef.hpp>
#include <components/esm/loadnpc.hpp>
#include <components/esm/npcstate.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/dialoguemanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/movement.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include "../mwmechanics/disease.hpp"
#include "../mwmechanics/combat.hpp"
#include "../mwmechanics/autocalcspell.hpp"
#include "../mwmechanics/difficultyscaling.hpp"
#include "../mwmechanics/character.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/actiontalk.hpp"
#include "../mwworld/actionopen.hpp"
#include "../mwworld/failedaction.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/customdata.hpp"
#include "../mwphysics/physicssystem.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwrender/npcanimation.hpp"
#include "../mwgui/tooltips.hpp"
Classes | |
class | MWClass::NpcCustomData |
Namespaces | |
anonymous_namespace{npc.cpp} | |
MWClass | |
Workaround for non-OOP design of the record system. | |
Functions | |
int | anonymous_namespace{npc.cpp}::is_even (double d) |
int | anonymous_namespace{npc.cpp}::round_ieee_754 (double d) |
void | anonymous_namespace{npc.cpp}::autoCalculateAttributes (const ESM::NPC *npc, MWMechanics::CreatureStats &creatureStats) |
void | anonymous_namespace{npc.cpp}::autoCalculateSkills (const ESM::NPC *npc, MWMechanics::NpcStats &npcStats, const MWWorld::Ptr &ptr) |
autoCalculateSkills More... | |