1 #ifndef OPENMW_ESM_NPCSTATE_H
2 #define OPENMW_ESM_NPCSTATE_H
23 virtual void save (
ESMWriter &esm,
bool inInventory =
false)
const;
virtual void save(ESMWriter &esm, bool inInventory=false) const
Definition: npcstate.cpp:17
Definition: esmreader.hpp:21
CreatureStats mCreatureStats
Definition: npcstate.hpp:17
virtual void load(ESMReader &esm)
Definition: npcstate.cpp:3
NpcStats mNpcStats
Definition: npcstate.hpp:16
Definition: esmwriter.hpp:17
Definition: creaturestats.hpp:23
<
Definition: objectstate.hpp:19
State for inventories and containers.
Definition: inventorystate.hpp:16
InventoryState mInventory
Definition: npcstate.hpp:15
Definition: npcstate.hpp:13
void blank()
Initialize to default state.
Definition: npcstate.cpp:31
Definition: npcstats.hpp:17